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A world without PokémonGO ?


The latest augmented reality game, PokémonGO has taken the world by storm. Ever since the game's release on 6 July 2016, avid Pokémon fans from around the world has downloaded the game in hopes to catch every single Pokémon there is. Despite the game being only available in a few regions, this did not hinder fans from finding ways to have their hands on the game.

With this began a new era of gaming, children and even adults were stepping out of their homes to capture Pokémon. To some, it may seem like a childish affair; seeing grown men running around with their phone in hand and playing some mobile game. To others, it's more of an adventure, going out to explore with friends and family even meeting [1]new people along the way. People are going outside exploring and discovering hidden treasures around their neighbourhood.


To me, PokémonGO is just like other online games which have brought many people together, be it a child or an adult coming from different parts of the world and from all walks of life. I used to remember playing an online game whereby people would form a group together to venture into dungeons or simply train together. There was an instance where i had a buddy who helped me for a certain quest despite it being in the early hours of the morning at his end. Moments like this tell me something; that people are willing to help others even in the virtual world. Simple acts like this show that the world is still filled with good despite all the negativity that is going on.

"Man is by nature a social animal; an individual who is unsocial naturally and not accidentally is either beneath our notice or more than human. Society is something that precedes the individual. Anyone who either cannot lead the common life or is so self-sufficient as not to need to, and therefore does not partake of society, is either a beast or a god."

- Aristotle

Be it in a virtual world or an augmented reality game, people are coming together one way or another. All these are just different platforms to engage people and if everyone can be as kind and helpful as they are playing these games, wouldn't that change the world a bit more?


If these games can already appeal to the masses, then spreading a [2]message across wouldn't be much of a problem. Developers could tap onto this and literally change the world for the better. This can be done through different mediums like virtual or augmented reality and the most crucial part of it all is how the story is told that captivates audiences.


So could gaming be the answer to bringing about more positive change to the world?





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